With the MTT S60 and MTT S2000, the Chinese manufacturer Moore Threads has presented the first graphics cards with GPUs “Made in China”. The graphics cards are designed for gaming and servers, as reported by IT-Home from the launch event in China.
According to the Chinese manufacturer based in Beijing, it was only founded in October 2020. In Series A, capital of 315 million US dollars was collected from, among others, Byte Dance and Tencent. Moore Threads’ CEO is Jianzhong Zhang, the former Senior VP of Nvidia China. Considering the complexity of a GPU, it is difficult to believe that a company with skills and a budget well below Intel’s has managed to make a finished product in just two years.
The basis of the two MTT graphics cards is the Musa (Moore Threads Unified System Architecture) — which “is a unified system architecture adopted by Moore Threads product series, including a unified programming model, software runtime, driver framework, instruction set architecture and chip architecture.”
The novelties have become the first original Chinese gaming graphics accelerators with support for DirectX and Vulkan. They also support OpenCL and OpenGL, H.264, H.265, AV1 hardware encoding and H.264, H.265, AV1, VP8, VP9 decoding.
For the MTT S60, Moore Threads states that it has 2,048 Musa cores for theoretical computing power of 6 teraflops and a fill rate of 192 GPix/s and is equipped with 8 GB of LPDDR4X. The MTT S2000, on the other hand, has 4,048 shaders for 12 teraflops and 32 GB of video memory. The GPU of both models is said to be manufactured using a 12 nm process; SMIC is the largest Chinese foundry here.
During the presentation, Moore Threads demonstrated smooth gameplay of League of Legends in 1080p alongside several 3D rendering programs, AI-powered image recognition, Metaverse avatar animations and some scientific simulation software.